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Alliance Update

Alliance Update

At the moment we are busy working on various internal things that cannot be seen visually but are essential for further progress, therefore we decided to unlock some alliance-related features.

Those features are incomplete and barely working - they were added a long time ago and only accessible via console commands, but we decided to unlock them now so people who are not scared to poke the ugly stuff could try it out.

We have listed possible commands here in our update log so if you want to try it out - read it carefully and see if you can do something with it. If those commands look Greek and you absolutely have no clue what to do with them - it's ok, they are not intended to be acceptable for everyone, so you can wait until we design a proper interface and popups for them.

If you want to discuss alliances and the alliance commands, you can post your questions in this news comment thread.

10 years ago
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8

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On membermap i have 6 cities instead of 4, seems heralds home and opposition hideout is counted for me to. Tuey is shown with 4 cities for me. Some is shown for tuey. then 6 cities for tuey and 4 for knut.

There is also shown the additional culture. The own culture is calulated on own buildings without influence of corruption. Of others you will see the culture of the worldmap with influence of corruption.

Member of your clan painted in dark blue, It looks ugly and unreadable.I believe another kind of green would be better.

Edited 7 minutes later by *DELETED*.
10 years ago Quote
10 years ago Quote

I agree the dark blue is awful. The white and yellow are very nice

10 years ago Quote
10 years ago Quote

That stuff is better be submited as bugs in reports section.

10 years ago Quote
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I haven't seen those colors myself, they are programmer colors and are indeed ugly :)

10 years ago Quote
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At moment im not sure what is a bug and what is like it should be So I saw it more as a question as a bugreport.

Edited 30 seconds later by *DELETED*.
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One of my alliance members and I wished to attack a neighbor who has an alliance.  We have not had any diplomacy of any sort with him.  We are unable to attack him because of "diplomacy".  Is this intended?  We never see him online to declare war or peace.

10 years ago Quote
10 years ago Quote

See this table in the update log:

spying / plunder / onslaught / reinforcement
kingdom to kingdom + + + +
clan member to kingdom + + + +
kingdom to clan member + + + +
clanmate to clanmate - - - +
Clan to clan: Neutrality + + - +
Clan to clan: War  + + + -
Clan to clan: Peace Pact + - - +
Clan to clan: Ally  - - - +
Vassal to Suzerain - - - +
Suzerain to Vassal + - - +

It shows what one can do towards another. If you and your neighbor both have alliance and haven't changed any diplomatic relationships, its this line:

Clan to clan: Neutrality + + - +

Which means you can spy, plunder, reinforce, but cannot attack with onslaught. In order to do such attacks you need to declare war to their alliance and your options will be changed to:

Clan to clan: War  + + + -

Edited 5 months later by .
10 years ago Quote
10 years ago Quote

Mh....this is nice idea but when is the relase?

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