Hello, just a couple questions i have that i hope to be answered.
1. Are there any plans at all to change the way level 1 promoted buildings are demolished in an enemy attack?
Anyone playing leaderism heros knows the difficulties these buildings present. One of my heros is currently working on an abandoned town with a level 1 promoted town hall that can not be destroyed even using 40 upgraded (lvl3) trebuchets and 49 upgraded (lvl 3) catapults. I've also found that, many classical age promoted buildings (ex. level 1 promoted residence, crops field, or wall) can not be destroyed with classical siege equipment only.
2. Are there any plans to incorporate a 'retreat' button for armies attacking enemy towns? While you can retreat while fighting monsters in your own town, there is currently not a similar mechanism to retreat when you are attacking an enemy town. I know you can recall your army if it is not passed half way there, but why can't you also retreat when you see during the attack that you are clearly 'beat', and you watch your army melt away?