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I just spend several thousands of resources on upgrading buildings, and Zweistein tells me I can pick up resources on the map. But each of these resources are only ~15, barely even covering a single % of what I spent. I believe this is even worse for players in the last stages. Could it be a good idea to scale the amount given by those collectibles, based on, for example, the population/culture of the city ? Or some other metric which would scale better ?
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They are scaled based on your resource income.
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Berserker, I at least am no longer finding big piles of resources in my heros. Only 15 food or other drops. Only in chests am I finding more than that. I mentioned it on Common chat but forgot to start a bug report
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Me too, i rarely find level 2 or higher pickable resources now, used to find more when i was smaller. Most of what i find are level 1, ~15 resources pickables.
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It is the same for me. I think the bigger resource packs ended with some of the latest updates - I'm sure I was getting them a couple days ago... Now there's nothing but the smallest ones.
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It is the same for me. I think the bigger resource packs ended with some of the latest updates - I'm sure I was getting them a couple days ago... Now there's nothing but the smallest ones.
So should we make a bug ticket for this or is it enough to have this thread in the general discussion ?
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