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If the past months we have been focused on quality of life updates - working on game tech optimization to make it work faster and on wider range of computers, etc.
Despite the fact, that there were no new features released, the work underneath the surface was enormous. Our current priority is to bring more players into the game and to do that - the game must be as accessible as possible. That's why we are moving forward with translating the game to other languages. It started with Russian and now we are starting German translation. If you know German and willing to help - post in the thread.
Another large accessibility update is coming in the next weeks, but for now here is couple of additions in today's update:
Building filter in building menu allows to show more or less buildings in the menu. Setting "2" is how it was before the update. Setting "3" will show you unresearched buildings of current age and setting "1" will hide some buildings that are impossible to build right now, like Harbor in the town which is not near the water or extra Barracks which can only be built if you have world resource attached. This allows to reduce clutter for veteran players who know the scoop.
Sales. For new players sale items will pop up at half the price from time to time. This should be an incentive for non-paying players to become paying ones which is very important for our promotion partners - the larger percent of players they drive will pay, the more players they will be willing to bring here, thus resulting in larger player base which is critical for the game's success. Large player base will provide more player interaction making the game more fun AND it will bring more money to fund development of the remaining parts - Space Age and Science Victory, ending of Act 1 and beginning of Act 2, etc.