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Easier Recovery from Destruction
Experimental Update


Random Dungeons


Posted 3 months ago.
After we released random caves I had a lot of ideas for improvement which required re-evaluation of the concept. The dungeons we present today implement these revised ideas. Initially, we wanted to release them with Alpha 6 launch, but decided to postpone it and focus on monser dens instead. We have been working on these dungeons on and off for about half a year. They are now ready for the prime time.
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15

Town is Alive Now


Posted 4 months ago.
Today we are introducing the new behavior of town population - your townsfolk will no longer aimlessly wander around their buildings, but instead will be doing their duty.
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19

Alliance Defenses


Posted 4 months ago.
Today's update focuses on making alliance defenses more accessible and convenient, but by doing so, it also changes a few other things.
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19

Thoughts about improving the crafting


Posted 5 months ago.
The crafting system and crafting idols introduced a year ago have their share of positive and negative moments - and now it's time to share some thoughts about improving them and making them more exciting.
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24

Paton in Zodchiy


Posted 5 months ago.
We have reworked Zodchiy town and the Wealth Victory as a whole. We added a new character, a new quest, and new requirements for this victory type.
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4

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