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help needed (beacon puzzle) [SPOILERS]

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Thank you Random and Leena. There was one object that I had the pointing direction reversed. It worked. Thanks again.

7 years ago Quote
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In cursed dungeon at hero Trouble, i have finished all possible rooms and pulled all 2 levers. 
I have no open doorways left to continue this dungeon, and get to the final lever to get the seal.

I retraced my steps several times to see if I missed a gate, but there are none open doors, except the ones with water going thru them. I checked around all black spaces on the mini map and found nothing.

Random, could you please have a look if it is a bug or maybe it is really cursed :)

and thank you for a great job!! i love the dungeons, I am even warming up to the beacon puzzles :)

Edited 2 minutes later by .
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I thought rooms with monsters, didn't have switches, but they do. door opened. problem solved.

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Monster sections in the dungeons usually have switches if they are the finishing ones.

It's good to know about the beacons :)

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Can someone tell me what the switch might look like in one of the dungeons?  I am in a dungeon with lots of closed doors and I have no idea what to push for a switch!  Thanks!

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Got help, thank you!

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I am questioning if there is something missing at Jamie's Covert Dungeon beacon puzzle.  Here is composite screen shot -

 https://docs.google.com/presentation/d/1W0JQN9zw5NnSoGzcBLlEKYEJ-zHR3GVo9duO3naq-VI/edit?usp=sharing

All moveable items have a red dot.  Red  lines show what I think is right (not necessarily how the objects face, but the pathway).  In yellow are how the others line up.  Looking for any ideas, or if this is a bug.

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Syzen, I've checked your beacon puzzle, you still miss some rotatable object(s).

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Random, thank you so much for checking.  Maybe I am being dense but I am having problems with these puzzles even though I know the basics. I've solved a couple.  I would respectively request that you consider allowing the appropriate moving objects to face in the direction that the light needs to go.  This still requires us to find the movable objects, determine the correct path, and figure out what face of each object is front.  This places it back into a logic puzzle and not be a clicking exercise.  It would eliminate the running around moving the hero and clicking randomly (or in my case with a spreadsheet).  Too much effort to be fun.

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Reply to

   I would respectively request that you consider allowing the appropriate moving objects to face in the direction that the light needs to go.  

this is exactly how I have solved all of my beacon puzzles.

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I don't think that clicking is a good way to solve any puzzle. It may accidentally help a player (as a desperate measure, for instance), but it doesn't require any skill or attentiveness. If you find the puzzle impossible to be solved just try to revise possible directions of every single rotatable object in it. No doubts that the missing object is connected with one of the discovered ones from your composite screenshot.

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help needed how do I get to the first lever in ruined dungeon?

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Reply to

help needed how do I get to the first lever in ruined dungeon?

All dungeons are random so we won't be able to tell you exactly! 

However, if it is one of those levers behind a locked gate, you will need to find buttons in the walls or floors of the rooms you can get to - pushing these buttons will open other gates, which will lead to more rooms with switches until eventually the gate by the lever opens.

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In hero Jamie's Grand Dungeon, everything appears to be complete.  The last sequence was the Beacon Puzzle which was completed successfully, but nothing opened.  The map seems to be filled out, and the only door left that I can find is the one in the entrance that leads to the final chest.  Is this a bug or am I missing something?

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Syzen, from what I can see you haven't finished last sections in your Jamie's Grand Dungeon. Check again the deepest sections.

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Thank you Random, that was a silly mistake on my part (but crafty design by you)!

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None of these same as my ruined dungeon... heard that all not same, anyone got a different one

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Hi Random. I (hero Arriba) am in Grande Dungeon and am completely stuck at the beacon puzzle there. Have found 9 moving objects of which 7 fit together to make an unbroken line from lit beacon to unlit one. BUT, it does not lighten up. As far as I can see all the 7 are pointing in the direction from the lit beacon towards the unlit one. I have tried to connect with the 2 moveable ones, but then the line stops - doesn't continue towards the unlit beacon. So I guess they are not supposed to be in the unbroken line. Do you have time to check if there is something wrong with that puzzle or if I am missing something important here. I had no trouble with all the other beacon puzzles - only this one.

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I'm having a little trouble with this beacon puzzle in my Desolate dungeon.  I have found 9 moveable objects but can't get the beacon to light up. I have managed to do another few of these puzzles so am at a bit of a loss.I have read through the forums and understand that some of the moveables won't necessarily form part of the solution. (I also know that everyone's dungeons are differentI have been trying to solve it myself but other than the 'click and hope' solution, can't see it. I may be suffering a bit of staring at the screen for too long to see the solution. Can anyone possibly assist?I have put a composite image together but there are a couple of alignment glitches. http://imgur.com/a/XJ3uQ. I also seem to be struggling with posting the image, so not having a great time lately

Edited 23 minutes later by . Reason: Clarified information.
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it looks like the pillar with the book, at the utmost left should be turned 180 degrees to face the unlit beacon.

also check the other books, picture is not very clear, but the other(s) seems to be incorrect too. 

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