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monarchy corruption high..again

I know this is old news but I would really like to get this. Corruption in the hero tab bounces around several times a day. The losses due to inefficiency should not be there at all if it is calculated by distance between towns. With 5 towns one cell from dwelling there should be 0 anything unless there is more to it that I am not understanding. So any input would be appreciated.

4 years ago Quote
4 years ago Quote
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Corruption in the hero tab bounces around several times a day.

Since a few updates, for monarchy the corruption you see in hero tab is the one in where your hero is currently, are you sure this isn't just that ?

4 years ago Quote
4 years ago Quote

I wish it were but it changes more than once every day. Now it is 2.9%, last night it was 30%. But the losses are still the same for 2 of the towns and they are 1 cell from dwelling. Just thought there should be no losses, like for the other 3 towns. Just looking for rules to follow I guess

Edited 1 minute later by . Reason: just added more.
4 years ago Quote
4 years ago Quote

I don't know what the deal is with the corruption numbers on the hero tab, but when I was playing Monarchy I never looked at them. I don't know if anything has changed since, but at the time the hero tab just showed what the corruption would be if you were NOT playing Monarchy.

The best way to get accurate corruption numbers for each town is to calculate them yourself. Click on a town and put your cursor over your food production in the top left corner. The calculation for corruption is:

(Losses due to corruptionĀ  / basic production) * 100

4 years ago Quote
4 years ago Quote