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Nomad's Yard building

I released last time, when I researched Guilds, I could not build my Nomads yard anymore since it requires hunter's hovel (I could not use other building to build my nomad's yard) so it is almost obsole (can only train units, no possible upgrades to the building) just asking if it is planned to be like that or we can have it other way ..
4 years ago Quote
4 years ago Quote

As far as I know it's planned that way.  Max your nomad yards before you lose the hunter hovel if it's a concern.  

4 years ago Quote
4 years ago Quote

I understood that there is a big difference from these units and the units that exist later, in power, so I understand the non necessity of those units in later ages, thank you

4 years ago Quote
4 years ago Quote