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Quest rewards

Would it be possible to add info about the reward we receive if we fulfill one of Zweisteins or Bulats quests ?

The reason I ask is, that the way it is now, a reward could be useless if, for example, right now my stone storage is full and I receive another 100 stones for solving a quest, those extra 100 stones would be useless, as we can't exceed storage limits. If we had the info beforehand though, that we will receive 100 stones for that quest, we could either plan the way we use our storage better, or just do another quest first, which gives a reward that we really need at that time.

Another solution of course would be, that we can exceed limits and the game would just stop the production of further stone resources, until we have used up the excess and are back under the limit.

Edited 18 minutes later by .
9 years ago Quote
9 years ago Quote

thats a very good Idea, I have thought of that too

9 years ago Quote
9 years ago Quote

It's annoying when you have full storage and you get a resource reward. If you get it in the wheel, you had bad luck,but having a quest reward text in the quest logs would be great to not do those fails

9 years ago Quote
9 years ago Quote

Speaking to Zweinstein or Bulat can be done at any time. Since I am aware that I will be receiving certain items as a reward for completing quests, I upgrade a building or spend resources before I speak to them.

9 years ago Quote
9 years ago Quote

I think that it might be a good idea.   Those of us who have been playing for awhile already know what we should do but the new players won't.  Some kind of alert with the ability to postpone receiving awards would be good.

9 years ago Quote
9 years ago Quote