1. I come into the cave through the statue puzzle
2. If you find out what to do, it's not as hard.. even if you know it and think "it's too difficult to figure out" there are only 400 possibilities; but the think is to find out what to do --> there are numbers from 1 to 4, and you use 3 + 4 for the puzzle.. my first impression was that 1 and 2 must be used within, every few clicks i checked if they do a other sound than "buuump" - that they sound "buuump" let me think: They must be used in any wise! But then i thought.. lit them all up, and then it's going on.
My idea is: The 3 + 4 must be moved a little away, that there is enough space for 2 other buttons, that complety differ from the numbers.. maybe two colors, or two symbols, that are coming out of earth if the 4 numbers was clicked. One of the numbers could stay there, the other one could hide better, so you need to find i.e. the 3, too.
3. The first thing is, you come into the map and search everywhere and find only the statues and nothing more. Its not so easy to find out, that you need to make the wade complete. How does it look like: As you reveal the the unfinished wade, camera moves on, message comes "oh there was a warden, but it seems to be destroyed ... >>we should build it up with some stone<<". I don't know why, but i knew i need stone.. but out of my homeland? Normaly you use only objects in your inventory, but now you need ressources.. thats a new thing, new player should get that handy info. A obvious thing would be, that you have a building or something like this on the opposition, if you click on it, it's like a "pebble-gen", you need ressourcen to work out an local item: a wade-piece (that would be fit into the Totem Tribe system.. but it is not really necessary, if you get a little hint, that ressources can be used)
4. Mhh. Let's start with the easiest first: As the 2nd puzzle, the puzzle is harder and better then the most puzzles in TT. There was a few puzzles which takes me more than 10 minutes. The fighting is really boring, you cannot move units around (i.e. i have moved my hunters into enemies, and then they lay done the trap which does so much damage), you cannot even see whats happen there (i think that will come up), as only the hero is fighting and the rest standing still and then you see something dying, maybe you, maybe the other (no health bar or anything) - The fighting is also "come with some units, see if they pass, if not, come with new units", dying of people is normal at big army vs big army, but now you need to wait for new units at least half a hour to be build and arrive there. I don't like that part at the moment.
But the story is really nice. Thats the best at the game, i really REALLY hoped the three locations, that was mentioned, would be shown on map.. but it's NIY :( so sad
Overall i can hope, that you don't need to work 1-2 real days for one quest location lateron. It feels like there is missing a quest location between tutorial and the hideout as there was a so big time with only clicking and waiting.