So, Bers mentioned in CC about some upcoming changes to the war dynamics. I had hoped he would post something in the forum we could all discuss but so far not. So I have started this thread to post any thoughts you all have bout the current state.
1) War in early ages
Seige are far too weak. Bers stated that nothing has changed since the early days when treb war was common. I have since found out this is not true.
Greeks were intrroduced and their power is much too great. a few greeks can wipe out an army of trebs and are hard to kill. Greeks have a large bonus against constructs. Even Ren age seige are marked as constructs. This make seige from ren age down near pointless against a simple defense mechanism.
1b) Seige Power
I am told that the hero stat for army attack (intelligence) previously increased the power of seige. This was changed to be army only. This has significanlty decreased the power of seige. An army of 120 trebs can only do something in the range of 20-30k damage against a collect. A promoted house level 3 is 4200 hit points. This results in only a few buildings being destroyed when 1 person attacks.
1c) Damaged structure rebuild bonus
The introduced bonus to rebuild damaged structures at half the time and cost. Rebuilding the 3 or so buildings destroyed would take less time than the attack.
1d) Travel times, Doves and Lada's
With the above issues, te only way to make any significant damage to a town is to take very large numbers of players against 1 town. Even then i think defense is not so hard, we have tried this in the last few years and were easily wiped out by a meagre defense with greeks. To have a large amount of people join an attack from all over the map means the attack time is very long. It may be 3-4 hours to arrive and 2 hours to get home. With a dove activated, you cannot send your army until the dove has worn off and it is 12 hours until the next dove can be active. So dove wears off, 4 hours later you arrive, 2 hours later you return home. 4 hours after that you can maybe arrive again. and then its another 12 hours of truce + 4 hours travel time - 16 hours for recovery. 2 attacks maximum per day which can be recovered fully within the 12 hours in many cases. Use a Lada and recovery is assured.
These factors make the destruction of a single town next to imposible.
2) War in later ages
Is the most ballanced currently with the massive time and effort to research and construct rewearded with decent power armies. Please can you provide details on how you are thinking to reduce this so we can discuss.