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Thoughts about improving the crafting

Thoughts about improving the crafting

The crafting system and crafting idols introduced a year ago have their share of positive and negative moments - and now it's time to share some thoughts about improving them and making them more exciting.

While we have in some ways succeeded in bringing attention to the idols by adding the shaman/blacksmith and his quest, apparently it was not enough. Lets take a look at each idol in detail:

  • Repair Idol - probably the most used one. No matter how you put it, your favorite gear needs to be fixed.
  • Disassembly Idol - useful to those players who want to save on ore and crystals by disassembling unused gear to fix useful ones later.
  • Enhancement Idol - while its usefulness is debatable and some people may argue that the prices are too steep, this idol can turn useless artifacts into better ones or good ones into exceptional. It's just up to your luck and whether you are willing to take the chance.
  • Crafting Idol - actually, the crafting idol is the most useless one and I bet no one is using it apart from completing the quest. If not - please post in the comments, I would love to hear about it.

So the improvement of the crafting system will come from improving the item crafting. How so? By adding some items you will not be able to obtain otherwise!. Take a look at these:

(click the picture to view full size)

Take a look at these Samurai item sets - you will be able to craft these items from ores via the crafting idol! To make things more interesting, some crafting items will be unlocked only after you find the appropriate recipes - and finding more recipes will improve your chances of crafting that item.

These items can be ONLY obtained through crafting and there is absolutely no way to get them in other places. This will motivate players who want unique stuff to use the crafting idol. The items will not only look cool but will also have higher base stats - which will also make them perfect candidates for turning into artifacts to improve even more!

Here is another set - Pharaoh:

(click the picture to view full size)

It will only be obtainable via crafting.

Now please answer several questions:

  1. Which idols do you use often and which ones not and why?
  2. How do you like those sets above?
  3. Would unique items like those make you use item crafting more?
7 years ago
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I only use the repair idol. I do not use the others since you really need the perks to increase your chances of getting useful things. There are not enough perks for me to get the ones that make the idols worthwhile, I prefer to have other perks.The gear is pretty but not enough to motivate me to use the idols.

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The costumes are nice and would be a good incentive to use the idols more, however as stated before, perk points are precious things and have to be used very judiciously. Maybe the perk system needs tweeking a bit, even now half the perks are not working and the ones that are have to be thought very carefully as to their use. I think more perk points need to be given at every hero level up for a start.

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I am using a lot idols of Disassembly and Enchancement . Very useful  to clear your inventory of useless stuff. Dismantling provide me all the ores necessary to repair my gears and enchance some other stuff to get new gears. Very , very useful  those ones. The processus is a little bit long and boring tho, lol . I am using very few Crafting, as long as the crafted items are extremely low level  even with full perks used . But, looking to those pictures I will use it a lot to get them :-) I like also the idea to unlock those new items by finding new recipes :-)  Considering my experience,  at level 50 we have enough perks to use corectly those idols and get the needed stuff. 

Good idea ! And I prefere the pharaon set :)

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I use the idols of disassembly and repair more often than others. My experience of using idol of enhancement has been mostly disappointing as most of the times, good properties get replaced by undesirable ones. I know it's all on our luck. But I'd feel comfortable using the idol if it gave an option of applying the new enhancement or rejecting it. That way, our bad luck would cost us just the invested crystals and not the item's properties. I tried idol of crafting a few times, but nothing really interesting came up.

Unique items are indeed motivating and worth a try.

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I am with both Arya and shres on their comments. I only use the repair Idol for one or 2 items and then what is the point, it is just too expensive. I do the disassembly to get the necessary ores and clean up my inventory. I am not a hoarder, my husband on the other hand, sigh. Then I try to use the enhancement idol but never ever get something cool, like build rate or increase on resources. So if I could make something that I know I will get with a recipe great. 

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I am a big user of repair and a small user of enhancement. Repair is expensive even with use of disassembly because the ore I generally need for repair are usually not acquired through disassembly. Somehow I feel an imbalance between my need for ore and my ability to acquire the right ore. The high expense of repair, however, has made me reconsider my strategies - and so I have obtained some perks in that category.

I am not really happy with the results of enhancement because of its randomness. If enhancement and crafting are what you are seeking to improve, recipes are a good idea. However, I would like to see recipes available for enhancement itself as well - i.e. find a recipe for speed or building health or army health and have a chance to apply it when applying the required crystals. For enhancement, the recipe would not need to be a mandatory item, but instead an option, and it would cut down on the undesirable randomness nicely.

I agree with all who have mentioned that perks earned through leveling are too valuable and tend to be spent on items other than idols. Since we need to progressively use more figurines to get to level 50 - we should receive more perks when we get there. In other words, for level 45 we use 4 figurines (usually purchased) instead of the 2 it takes at level 25. Why not receive more perks in return? If my expense increases, so should my benefits. (Spoken like a true accountant)

By the way... the Samurai and Pharaoh outfits are awesome.

Edited 3 minutes later by .
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The crafting concept has had much more appeal than the actual crafting process, so I am glad this topic is being addressed.

You won't mind me bringing up a much more interesting way of encouraging crafting.  My proposal is that each level gets two perks; one being a crafting perk to try out crafting, treasure hunting, and all the fun but secondary perks to the ones we use for warfare, strength, defense, speed, etc.  So...nothing is being taken away but the optional fun stuff can be used and tested at all times.  I'm only a level ten and no way can I afford to put four points into artifacts to wear a very cool ring the shaman gave me. I cannot imagine why one would not like this added perk per level.

As for the use of the totems thus far, I mostly use them for the shaman/blacksmith quest.  Unlike the opening posts expected ordering in which totem is most used, I often just craft pretty much half the "armor" that the stone age requires, try to improve the artifacts as instructed (rarely improves and when it does, it is for a much higher level hero.  Rad leaf ware for the fashionable eras to come.  Repair?  not needed in the early game (all I can speak for) , as I  get so many copies of the same  items I just swap them out.  Disassembly I tried once when I had a bunch of spare re-imagination potions, and found I got one purified ore instead of the five that went into crafting it initially.  Underwhelmed, except for the amusement of disassembly of the starting clothing.

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I have been discouraged by the number of perks needed to enhance and do other things.

I do repair, but only my most valuable artifacts.

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I use the repair idol the most, of course due to items loosing durability, but i have also tried enhancing, with little luck. The crafting one, i tried it i couple of times, but nothing serious, and the destroying, while i think it seems to be useful, its a bit disappointing that you need 4 perks to try it.

I am a bit annoyed by the randomness and little functionality of the crafting one, as not only you cant  be sure if you will get something at all, you dont know what you are going to win, except for its repair tier. I am curious, but can you get a stone axe in, per example, renaissance? it is mostly a waste of ores, that if you dont own a tesla (It seems to give a lot of crafting materials) is just enough to maintain your wear repaired if you clear every den. I think that removing one layer of random, letting us choose the kind (chest, weapon, shield...) of equipment created would make this idol more useful and less frustrating

I like the idea of having some special items within the craft an item pool, but personally, i wont use it more, as i suppose they will be rare drops, and getting the pieces will be relatively expensive. That said i love their look, and the idea of making sets with this kind of themes feels really good. Have you thought about adding a small bonus for wearing a full set or x pieces of the same set?

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I love the Samurai and Pharaoh sets! 

That said--- for me... Repair is definitely the idol i use the most. Occasionally I try doing a bunch of crafting all at once, mostly to try to get some chest-smashing clubs... I spend a Potion of Total Recall and reperk everything, to have the highest perks possible, for a marathon crafting sesh. But really... the thing that I get the most of, is that darn socket axe. NOT useful for much of anything, not even chests. (Please make it useful! ;-) )  Then I'll do the same with enhancement, get all the perks, use up all my ores in order to gain as best of equipment i can. I do have to say... enhancing repeatedly with good ores and high perks, really does give a decent chance at some good effects. .... have not tried disassembly at all yet... maybe i'll get around to it sometime. Ditch some of those pesky socket axes. ;-) 

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I have a good tweak in mind which will not require deep redesign but may improve crafting just a little bit here and right now.

I am thinking about highly improving chances to get a better ore which crafting instead of an item. Like the lower the ore is, the higher chance you will get a higher tier ore out of it when you craft, with maybe as high as 50% for purified iron ore and slightly lower chances for better ones. (Mind you I am talking about chances after the standard success rate). What do you think?

Edited 46 minutes later by .
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I think is a good idea to make the Crafting idol more interesting for crafting ores/crystals instead for crafting basic items. I prefere to struggle for those recipes to be able to craft a valuable item than spendind half an hour to craft useless stuff and consume ores. And please add a button to skip the crafting / reparing / dismantled process, after 30 times is boring to death :-))

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I would love to be able to craft better ores. Ore is always what I am missing.

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You can craft better ores even now, but the chance is 10% so it does not happen often. In the next update you will have 40% chance to craft copper ore out of iron one, 32% chance to craft cobalt ore out of copper ore and so on.

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I have a question, I notice sometimes when I do repair, the item it shows repairing does not match the item I am actually repairing. Should I make report about them? Like the pants she is wearing now show up as a ring when I repair them.

Yes the crafting of better ores seems like such a slim chance I haven't done it.

Edited 3 minutes later by . Reason: added content.
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Probably you should report that.

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Reply to

Probably you should report that.

Ok I will. Thanks

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I use repair a lot. I also use dismantle, as I have a lot of useless equipment. I use enhancement every now and then if I have an equipable with high stats. I would use enhancement a lot more if I can get better gear and the new ones look great! problem is, there are so many perks and we have to be so careful choosing them as we do not get enough. Getting double perks when our hero hits lvl 20 and 3 when we hit lvl 30 etc, would be very helpful!

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Repair and dissassembly are the ones i use the most.The others i used for achievements.Idols take up a lot of time even now with pagan circle.And i agree with others about the perks.I don't like to use potions all the time:)

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