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Hey there, i wanted to discuss the actual "Setting-new-player" on the world map algorythm. It seems to me, since i explored some screens, that the distribution is kind of uneven. I started with one player 2 squares next to me and the next one about 6squares away. Now after some days of playing im cornered on 80% of my borders by other players or the coast. Expanding will be very hard because i need about 8 or more culture level more to aquire the missing 30 squares. And then i discovered about two whole screens with no dwelling. Really none- no single city for so many space. I wonder how this is planned but since im cornered i wil never be able to get there with the actual rules. Therefor i wanted to ask, if it would be possible to found a new settlement across the own borders. I can imagine there is a reason settling should be inside the own borders but my situation is kind of frustrating. Thanks for your answers and suggestions TD
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Expanding will be very hard because i need about 8 or more culture level more to aquire the missing 30 squares.
You can use multiple settlers to build a new town, each settler that you add will reduce the cell requirement by some cells. You can build additional gathering point to second town and gather all settlers in one town if you dont have enough from one town. You can outculture your neighbors to place a new town at a strategic location that will allow you to place next town further. Or you can destroy your neighbor's town, if you are Leaderism this will be easier.
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This post created by ignored player and thus hidden.
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Expanding will be very hard because i need about 8 or more culture level more to aquire the missing 30 squares.
You can use multiple settlers to build a new town, each settler that you add will reduce the cell requirement by some cells. You can build additional gathering point to second town and gather all settlers in one town if you dont have enough from one town. You can outculture your neighbors to place a new town at a strategic location that will allow you to place next town further. Or you can destroy your neighbor's town, if you are Leaderism this will be easier.
Hey Arthas, thanks for those advices. But i think i am still in a very disadvantages situation: Fighting wont be an option because all the other player are collectivism and i cant destroy their towns. Building new settlers: I already have 5 settlers and the game tells me to build 14 more or theese (!!). Sure it will be possible but with those resources and time i need to spend to get two level 10 Gathering points other people can build more than 5 cities or so. Am i overlooking something? TD
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Well, is he overlooking anything? I seem to have much better placement for both of my heroes, but I have a related question: Can I engulf the 5 cells of my non-playing neighbor--expand on ALL sides of her unconquerable town--or will she always block me in two directions at least?
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You can destroy collectivism towns down to one square, it is just harder. And yes you can surround a town also if it is small enough and you are bigger. I have two one square collective towns within my domain.
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