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How is building speed calculated?

Question for the Devs or anyone else that has knowledge.  A few of us when chatting were wondering what the algorithm is for calculating building speed and the influence of huts/houses of different levels.  Can you provide us some insights please?

Edited 36 seconds later by . Reason: spelling.
11 years ago Quote
11 years ago Quote

Sorry, I haven't seen that discussion, so I will just try to put down how it works, hopefully, that would answer your questions.

Basically, there are currently two factors affecting building construction speed, one being a bonus provided by huts and houses in the town, and the second one a penalty, which comes from town's population. Also, although it might be somewhat surprising, the population generated by huts themselves, doesn't count here.

As an example: in my town of Lightning Spire I have 15 level 5 Houses, each having 4 in population and yielding a 15% building time reduction. That gives us in total 15*15 = -225% building time reduction. The population of the town is 339, subtracting 15*4=60 (population generated by houses themselves) results in 339-60= +279% penalty. Now adding this two effects we get a final modifier, which appears to be 279-225= +54%.

Now let us check how it works for an individual building. The base time of construction of Colosseum is 537 seconds. After the penalty is applied that results in 537*1.54 = approx. 826 seconds = 13 minutes 46 seconds, which is just the time I would see in the game if I ordered the construction of it.

It should be also noted that there is a limit on how far you can go in accelerating construction with huts: the final reduction cannot fall below -80%, which corresponds to 5x speed up.

Please note, that all the above is a current state of matters, and, of course, may change in future.

11 years ago Quote
11 years ago Quote

"the population generated by huts themselves, doesn't count here."

After days of testing, calculating in a lot of ways, I realized this, and was, well one bit disappointed. Maybe you should write it in description, you know, like archer towers not needing the training of archers.

11 years ago Quote
11 years ago Quote

Thanks Guro for the explanation (although it may take me a little time to wrap my head around it :) !

11 years ago Quote
11 years ago Quote