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new consumable

How about creating a new inventory item: change polity for free, so no losing 1 level to all buildings?

11 years ago Quote
11 years ago Quote

Polity change is meant to be costy by in-game standards without paid shortcut, because cheap polity change can be fatal if used by agressive player - he can switch to Leaderism when he feels himself strong and back when encountered serious resistance.

11 years ago Quote
11 years ago Quote

exaclty.  that is how I would use it. :) than make it very rare, so changes are you don't get 2

Edited 1 minute later by .
11 years ago Quote
11 years ago Quote