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Questions about buildings and build menu

If the trophy hall is considered a classical age building does that mean we will loose it when we get to renaissance? Also why even have a new dawn age and stone age tab in the build menu once you have reached medieval age? You can't build any buildings from it so why have it cluttering up the build menu?

10 years ago Quote
10 years ago Quote

Well I see the stash is stone age and I assume we will be able to build another one of them in renaissance?

Maybe you need a tab for buildings that span the ages or maybe those buildings should be under the all tab if they are going to span the ages? 

10 years ago Quote
10 years ago Quote

Buldings lock-out is made on per-building basis. Some buildings are locked because there are modern counterparts, but there are examples where no modern counterpart available so there is no pont to lock it (i.e. Marketplace, Stash, Shelter, etc.), however some buildings may be locked even if there are no counterparts. Like I said it is different from building to building, there is no rule. We have tried to make buildings that span multiple ages to look unique and not in the style of particular age (marketplace, stash, trophy hall, etc.)

10 years ago Quote
10 years ago Quote