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Removal of the explore window.

Considering the new exploration system, the explore window appears to be kind of redundant, as the right amount of troops is already selected. Right now, it just seems like another confirmation, bringing the total amount of confirmations to explore a small part of the world to 3*.

What would your ideas be about this?

*The first confirmation after selecting the area, the second being the explore window, and the third being the "spend food to send your explorers away for %time%".

8 years ago Quote
8 years ago Quote

I wouldn't miss the select unit window for explorers.  :-)  That may be the only way to know how much food you are using though I confess I never look at that for exploration. 

8 years ago Quote
8 years ago Quote