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Ridiculous unit requirements to open chests...

Infantry amounts needed to open some chests in towns have been going up from 5-10-20-40-70... whats next? 110?

In one of my towns 70 swordsmen are needed, in 2nd 70 spearmen and in 3rd 70 crossbowmen...

That would take 11 level 20 barracks... really?

Alright, i could train, lets say, 70 swordsmen in the 4 barracks i have if i'd have them at lvl17-18, then disband them all, then train 70 spearmen, disband them as well, then train 70 crossbowmen... and repeat the process depending on what is needed next... however, all that sounds utterly stupid and obviously not worth it from any perspective...  

medieval infantry units wont be locked until industrial age, so theres not much chance of those chests despawning by tech progress either... unless something is changed, those chests will stay there untouched indefinately in A5...

perhaps a solution would be, that any chest that spawns, has a certain time-limit to open (maybe a week... or 2), and unless opened, it despawns eventually and a new one spawns with random requirement.

9 years ago Quote
9 years ago Quote

I agree with you, I have a chest that wants 70 Centurions also. I saw it and said "not gonna happen". But then again I had a chest that wanted 40 explorers. There was no way I would get that one done, before they became obsolete. Once that happened the chest changed to something else. So I have hope.  

9 years ago Quote
9 years ago Quote

Suddenly I'm not sure anymore I actually want to become lv 30 or 40.... xD

9 years ago Quote
9 years ago Quote