Just curious, hills decrease travel time by 25%, mountains by 50% both perfectly reasonable as an army would be slower going up hill. The puzzling bit for me is, rivers and lakes decrease travel time by 50%, ok I guess if the army is on foot, but if they are in brigs, you would surely think that the travel time would be quicker, not slower?
If this is intended behaviour and not a bug, then why do brigs prefer going on a river with a 50% penalty, when they could just go next to it over steppe without penalty?
Would be very interested to hear what people and the devs think:)