Now that I'm under attack, I'm seriously considering just to leave. I'm in no mood to start from scratch, as that would cost weeks to rebuild (yes, I have some real life and not that much time to spend to constantly watch the development of my country), and all this talking about communality protecting you is just what it is...words.
For now I will not give out any info about my troops and defenses (see my big mistake in the survey talking about my troops used to survive in NK). And money ? Not from me anymore. I never wanted a war game, so probably this is just not my game.
You have the reason in so many things i don't know where to start,a shame that devs don't see our point
As i am always against war (which is not true, but i think that it shouldnt be implemented as it is) and i was in the same scenario, i suppose, i can understand your feelings: having your town attacked constantly is more than just only the attack and the damage. Plus the fact that you have to rebuild, so you loose twice.
Comm is great,in fact it's the best think in the entire game, i mean, it doesn't makes you commpletelly unusefull at attacking or anything, so if anyone is going to complain on that A it's not the place to do it and B it also has downsides,so think what you are going to say carefully. And it also makes you attack-proof.(this isn't directed to the devs, dont get it wrong, i understand you cant make us invincible)
This game can be too absorbing at some times, it usually depends on other people (attackers, alliance mates...)
As a last thing, i want to give a warning to the team: We are only a few people (people REALLY playing? 100? less?), representing the whole gaming community, one people that ragequits is a huge loss at this moment, and even more if it's a donnor. Maybe one person won't do any damage but there has been more than one that was about to quit, incuiding myself
6 years ago.