Here is just an example of how it could look like:

Let us know what you think about it.
Your hero in Totem Tribe 2 will be able to feature a lot of various hairstyles, hats, coats, dresses, and other outfit items in addition to the fact that you can generate unique face.
Here is just an example of how it could look like: ![]() Let us know what you think about it.
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After a few years of break CyberOmega is back with a bunch of new videos! He is the mastermind behind all those original Totem Tribe walkthrough videos from YouTube that most fans aware of. This time he decided to do walkthrough videos for Totem Tribe Gold, starting from the beginning.
Here are the first 6 islands on YouTube: Tetala Island Mushroom Island Dolphin Island Monkey Island Read More... »
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looking good guys :)
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I like the 1st one too.
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Game interface is shaping up, here is a screenshot of how it will look like:
![]() (click image to open full-size screenshot)
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Earlier we've mentioned that in Totem Tribe 2 you will be able to create your own hero. That's also applies to hero's face. You can pick hair, eyes, eyebrows, nose, mouth, etc. while creating your hero. Here are only a couple of possible faces (out of many) for a male hero:
![]() We will post some female faces later.
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"Games are fun and enjoyable experience in the first place, and tangible good way later."
This is NOT a fact, its an opinion! And a very stupid opinion, BTW. When a game is fun, it can be fun for years and years. Heck, I'm 29, and there are some games from my childhood that I'm VERY happy to still own, and I play them from time to time.
Also, based on your arrogance, I don't doubt that if TT2 doesn't sell enough to give your precious money, you'll just take the server down even before most buyers have the chance to really enjoy the game! Basically, we'll give money to you without any warranty that it'll be worth it. I want a game that I can play for years and years, but I doubt Enkord has so much life left.
Hell, who knows if you won't just release an incomplete game, put your grubby hands on our money and then take the server down?!?
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We decided our existing art style wasn't bad, but definitely could have some improvement, so we took some time and worked on it. Here is what we got:
![]() Top image is our old Totem Tribe 2 art style which you have seen on past screenshots and bottom image is retouched one. Let us know which one you like more.
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It just keep getting better and better! Keep it up!
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![]() Upgrading buildings will not only improve their looking but also will make it more useful. For example on the picture is common hut that house workers. When you upgrade the hut, worker capacity in it will be increased. Since we have resources now, we decided to save some space and make player villages more compact - there is really no need to build a number of same builngs in your village now, all you do is just make one building of specific type and upgrade it! Stay tuned and check back our site, we will post more buildings soon!
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Looking good!! Thanks for the update...
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![]() Picture to the left is a draft of an actual game unit, so chances are final creature will be very much the same.
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![]() You can see hi-res version of screenshot on Totem Tribe 2 forum we just launched :)
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![]() First of all there will be more buildings than in TT1. Way more. Also you will be able to upgrade each building more than once (not just towers!) and each upgrade will look different and will be more effective. For example barracks will house more warriors, towers will be more powerful and so on. Second, buildings from one level will be useful on another one! No more need to build smithy over and over just to upgrade your troops. Finally, even your army can be transfered back and forth between different levels! You will be able to train troops on one level and send to another level to fight!
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We just announced Totem Tribe 2 development take off, and our musician already made a nice draft of music for the upcoming game. Hope you like it.
Listen on YouTube P.S. You can talk and share ideas about music for the Totem Tribe 1 & 2 in comments to this news post.
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![]() 1) Resources will be introduced. While absense of resources in TT1 was fun, we feel adding resources will add more depth and strategy to the game. We will try to make resources mining/management as simple and intuitive as possible not to overcomplicate the game. 2) Protagonist will be customly generated and more tightly integrated into the game. Instead of Aruku we will add the ability to create your own hero (or heroine). The hero will be not just helpless doll, it will be able to travel, fight, lead army, interact with objects and so on. Hero will be an integral element of the game and will be very personal to player. Later we will post more details about upcoming game. Meanwhile feel free to post what you think about those 2 changes.
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Fantastic news!!
Looking forward to spending some dough on the next Totem Tribe :)
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