To those who are not following our blog for the last year we would like to sum up key features of Totem Tribe 2 that were announced so far. This list is not comprehensive so it does not mean that there won't be any extra cool features announced in the future.
So here we go:
Game availability and price
- Totem Tribe 2 will be completely free to play - you will be able to complete full game without paying a single cent.
- There will be a shop for premium items which will make you gaming more enjoyable (this does not mean you experience won't be enjoyable without those items - the game will be very fun either way)
- The game will require constant internet connection in order to play. You don't need to have superfast or super-reliable connection - even cellular or dial-up will do (We had a lot of controversal around this one, but unfortunately this is the only way we could release TT2)
- The game will have multiplayer built in - you will be playing with all other people in one huge world and will be able to interact with them (trade, chat, attack). However interactions with other players are not required - you can play the game like original Totem Tribe in single-player fashion (although helping other players or them helping you right inside the game might be quite fun).
- There is no release date yet but we are working really hard to release closed alpha-version by the end of 2012 so it might be not that long to wait.
- The game will be released with limited number of features as fast as possible and then we will keep updating it. The game will grow in size in front of your eyes while you are playing it!
Gameplay changes
- Several type of resources will be introduced - food, lumber, stone, and so on. This is made to add more strategy to the game.
- You will have a customizable hero which will lead your exploration or fighting parties.
- Ships and naval warfare will be added
- Each and every building can be upgraded more than once (some of them even 10-20 times). This will keep you busy building your village for a long time if you decide to pursue this opportunity.
- Units will be individually upgradable too
- You will be able to transfer units and resources between locations, thus if you made a big army on one level, you can just take them to another level no problem.




Yes! You are reading it correctly! We've considered a lot of issues, like piracy, global recession, tendency of players to spend more time online, etc. In the end we decided that players should be able to pay for the game as much as they want to pay for it!





That's right! We thought Totem Tribe 2 must have a big step forward comparing to other releases and ability to play with or against your friends is exactly that step we were looking for. We haven't finalized our ideas about all the details of player interactions but for sure you will be able to trade and fight together or against other players, form alliances and chat within the game. Post in comments what you think about it.