Made in Ukraine
PLAY NOW
INSTANTLY AND FREE
DOWNLOAD
FREE INSTALL AND PLAY
Alpha 5 Deployment: Renaissance Age added and more!

Alpha 5 Deployment: Renaissance Age added and more!

Today we launched Alpha Test Stage 5. This new version of the game features the addition of a whole new Renaissance Age, totally new Snowy Tundra climate, and a lot of smaller additions.

Let's go into detail about everything step by step.

Renaissance Age

First of all, a short disclaimer: Totem Tribe II: Jotun takes place on planet Teya and not on Earth. Therefore, we are not following historical accuracy here and the Renaissance Age is not necessary exactly as the Renaissance from human history. It contains bits of Victorian times and some other historical periods as well.

The Renaissance Age has a whole lot of new technologies, buildings, units, upgrades and so on. You will have to explore them on your own, but I will describe the key ones:

  1. Ships. The Renaissance Age could be called an Age of Sail here and I have made exclusive news post about ships in this age which provides more details.
  2. Gunpowder! This tech changes everything, but not for everyone. Gunpowder allows you to train units and build constructs that are very powerful. However, it requires access to a strategic resource - sulfur. The sulfur is the horses of Renaissance - you will need a lot of it if you want to use Renaissance units in warfare effectively.
  3. Aerostatics. The first air units, like aerostat, will allow you to explore the world map via air - and the dirigible will allow you to deliver resources.
  4. Paved road. Replaces regular road and allows units to move faster on it.
  5. Bank. Allows you to make some profit on your market transactions. Effective traders will love it!
  6. Museum. Scientists will be able to use it to speed up research.
  7. Conservatory. Helps mitigate corruption penalties towards culture, making your domain larger.

Oh, and the prices of some Medieval Age technologies have been reduced.

New World

First of all, your starting position is limited to the recently finished Showy Tundra region. You can say Christmas starts early this year and all of a sudden it becomes really cold in Totem Tribe world :)

The new climate not only looks different, but also has unique elements not found in other climates. I am speaking of unique monsters, animals, fish species, etc.

Finally, the world map has changed too. The continents are slightly larger, as the Alpha 4 experience showed us that continents  may fit more players to better benefit land trade and warfare. Also, global resource distribution has changed a bit, because last time it was somewhat bugged. There were places with the same resources placed  too closely together multiple times or whalebone located so far from the shore it was unreachable.

Better Towns

The locations inside player towns have been improved as well. Here is what is new:

  • You can find several random quests and characters in your towns and even one minigame!
  • There are 10 new puzzles types with 6 difficulties each added into the game - and you can find those puzzles in your town locations.
  • Tough monsters. Sometimes your town location will have very tough monsters right from the start - even if you are low level! They will be guarding a lucrative chest, so if you are up to the challenge you will not need to wait until higher levels to fight the dragon if you are lucky.
  • Special places with the chests hidden behind doors or obstacles in the dwelling area are now available in some towns as well.
  • Idols. Sometimes item idols will be placed in your town, which will allow you to manage your items right at home.

Quests and single-player content.

While the release of Alpha 5 does not add the long-awaited new quest location Karfaree (it will hopefully be added via update somewhere in the middle of Alpha 5), we have also worked on some stuff that might be interesting for people who are into the story and quests:

  • All 4 existing quest locations were revised - some bugs fixed, treasure spots added, but most importantly - we have added 15 secrets across these locations. Those are very tricky, but players who are up to the real challenge might try to find them all.
  • Shaman Blacksmith - new NPC and new quest which involves item idols
  • The Florist and the Wonderful Garden - new NPC, quest and a lengthy minigame.
  • The "Great" Architects - a bunch of NPC and the quest. These guys are arrogant for sure, but helping them might pay off.

The Wealth Victory and the War Victory

In Alpha 5 at the long last you will be able to officially "beat" the game as 2 victory types are available.

The War Victory requires to completion of the Trophy Hall with war trophies in order to "win" the game. However this time around it is not that simple. First of all, the trophy requirements were revised based on the progress from testers which hoarded them in Alpha 5. Second - and most important - building and upgrading the hall requires special items called "Colorado Stripes". They are required in large amounts. In order to obtain such items you have to attack with onslaught those players who are at least one age higher than you. This means you must attack more developed, and potentially stronger, players than you. Having this requirement in place requires a completely different strategy from the very beginning of the game if you plan to reach War Victory seriously.

The Wealth Vicotry requires building the Wonder of the World level 100. However, unlike Alpha 4, this time around there will be surprises. I will not reveal them right away.

Reaching the victory will grant you a special stripe visible on your achievements page, will increase one of your stats limit for the next playthroughs and will grant you some additional bonuses that you will discover when you reach it yourself.

The wipe of progress and Enkord Cash refund

Just like we have promised earlier - all Enkord Cash spent during August will be refunded. Needless to say, any unspent Enkord Cash will not be lost and you will be able to spend them during Alpha 5 without problems. However, we have made serveral nice extra surprises:

  • We have made a step forward and all items purchased with Enkord Cash (those which have E sign) were transferred to Alpha 5, so you will be able to start a new hero with these items from the old one.
  • You can even take up to 3 equipment items from the old hero to the new one, so your best artifacts can be kept!
  • Last but not the least - there are different bonus packages - second wind and loyalist packages - so you will have a better start at Alpha 5.

All existing heroes and countries are wiped, because the changes in Alpha 5 are too complicated to allow us keep your progress. We appologize if it causes you inconvenience, but don't forget this game is still in an early stage of development. Such progress losses were expected and announced in advance.

The rankings and achievements are wiped for everyone as well.

What's next?

We will start the deployment right away, but as always, the early version of the new Alpha stage might be extremely buggy, Critical bugs might even require us to reset the progress again. If you want a relatively smooth experience you might decide to wait a few days or even a week. If you can't wait - welcome, but expect bugs and crashes.

Also, don't be shy to post your first impressions about Alpha 5 in the comments below!

8 years ago
Quote
55

1 2 3

Comments

Reply to

2) The gardener game explanation is too wordy. I get confused reading it. I would like to see a more concise, considerably shorter explanation of how to solve this puzzle. I like to see things kept short. In the beginning of this game there is a lot of reading going on.

That's the best I could come up with :) If you can do better, I will replace the rules with your own explanation, just make sure the meaning is not lost or skewed.

8 years ago Quote
8 years ago Quote
Reply to

Do you have to donate in order to play Alpha 5? I played Alpha 4 with no problem but can not download Alpha 5.

No, if you have played Alpha 4, Alpha 5 for you is just a regular update, just a big one.

8 years ago Quote
8 years ago Quote
Reply to

Do you have to donate in order to play Alpha 5? I played Alpha 4 with no problem but can not download Alpha 5.

No, of course not. Do you mean you can't download the updates? then that might be a problem on your end in your client.

Check if your antivirus is blocking any Totem Tribe 2 files.

Try running game as Administrator.

Try removing then reinstalling the game.

8 years ago Quote
8 years ago Quote
Reply to

That's the best I could come up with :) If you can do better, I will replace the rules with your own explanation, just make sure the meaning is not lost or skewed.

You know I will try :) This one is not so easy.

8 years ago Quote
8 years ago Quote

I copy paste that from conceptis, it could be something like "Each puzzle consists of a grid containing clues in various places. The object is to create islands by partitioning between clues with walls so:

  • Each island contains exactly one clue.
  • The number of squares in each island equals the value of the clue.
  • All islands are isolated from each other horizontally and vertically.
  • There are no wall areas of 2x2 or larger.
  • When completed, all walls form a continuous path."

just replace some words by "flower" and "road" and here you go.

8 years ago Quote
8 years ago Quote

"island" is not a good one as we have a garden here.

8 years ago Quote
8 years ago Quote

I am just starting out again having only played previously for a few weeks.  Have also found the gardener game to have too many words, perhaps a diagram or two might help.  Noticed when I got the novice package writing says 20200 which means nothing to me! This is also listed in my reports.

8 years ago Quote
8 years ago Quote

Loving the puzzles. Have started 3 heros ( will keep the one that has the least neighbors) and they all had different puzzles to solve. Think it would be great if these puzzles could be changed out after solving. Even done on a weekly basis would add to the interest.  

Would like to see a skip button on tutorial. This is only my second alpha and it was tiresome, can't imagine some players who have been here from the beginning.

Can't wait to see all the other new stuff. Great job.

8 years ago Quote
8 years ago Quote

I also am confused by the explanation for the flower puzzle. Just when I think I understand how to play, it doesn't hold true and I have to wait another day to be able to try again.

I love seeing the tutorial each time, even though this is my 3 alpha and have started many heros. I like seeing the space ships come. 

You have done a fabulous job on the game. So many things that I love. Seeing it snow was very delightful.

8 years ago Quote
8 years ago Quote

I already love this new Alpha stage. Its great with the new puzzles. The garden game is fun and i don't think the intro to it is too long. I have already found alot of secret Places in HH and OH. Very cool and great rewards.

I agree with glamma that there should be a skip button for the tutorial.

I think that it is great that every town is different. One of my heroes is in a town with lots of puzzles and no monsters, while my other hero is in a town with tons of birdhouses and not much else. I hope there is a great reward behind all these monsters... :)

Finally i will say that i love it when it snows, thats a great detail. You guys have done such a great job developing this marvelous game.

8 years ago Quote
8 years ago Quote
Reply to

I also am confused by the explanation for the flower puzzle. Just when I think I understand how to play, it doesn't hold true and I have to wait another day to be able to try again.

In the next update I will make first 3 levels of the garden to be reset instantly so you will be able to practice more without waiting a day.

8 years ago Quote
8 years ago Quote

Today I noticed that although I have solved the slider puzzle (at least I think I have!) it hasn't registered in my achievements list. Really enjoying the fresh challenges.

8 years ago Quote
8 years ago Quote

Well the garden game is very similar to Mine Field which I always fail at. With the explanation that is given I was able to get through 2 levels. Even though it is wordy I found it to be very helpful. It does take time to read but while you are your resources are replenishing lol. Thanks Ber's I really like the addition of the mini games. Oh lol and the snow flurries.

8 years ago Quote
8 years ago Quote
Reply to

Today I noticed that although I have solved the slider puzzle (at least I think I have!) it hasn't registered in my achievements list. Really enjoying the fresh challenges.

Your puzzle is called "picture" puzzle, not "slide".

8 years ago Quote
8 years ago Quote

The garden puzzle gave me my reward before I had finished it. 

And now that it has been finished, it is not resetting for the next level of it. Do I have to wait for it to regrow? 

Edited 6 minutes later by . Reason: more information.
8 years ago Quote
8 years ago Quote

Try to click on one of the flowers.

8 years ago Quote
8 years ago Quote

That worked! 

Thank you Bers!

8 years ago Quote
8 years ago Quote
Reply to

Today I noticed that although I have solved the slider puzzle (at least I think I have!) it hasn't registered in my achievements list. Really enjoying the fresh challenges.

Your puzzle is called "picture" puzzle, not "slide".

Oh! that explains it.  Do I not have a slide puzzle or is it somewhere else in the game that I haven't yet unearthed?

8 years ago Quote
8 years ago Quote

Your goal is to remove all the weeds so that all flowers and a road are revealed. This is not a simple task.

Some cells contain hidden flowers. Avoid these cells, but instead find the cells with the road. If this is done correctly the hidden flowers will be revealed.  If you hoe a cell that contains hidden flowers, you will fail and need to begin again. 

Flowers grow in groups of adjacent cells. If a cell has one flower, the flower is not part of a group, and there are no other adjacent cells that contain other flowers. These cells can be safely hoed. Likewise, if a cell has five flowers, you can expect that cell to be part of a group of five adjacent cells that contain flowers. All roads are connected and no road will form a square.

You are doing me a great favor. Good luck. 

8 years ago Quote
8 years ago Quote

I like finding so many surprises I was not expecting.   My town is quite different and that is rather nice.   I also like to see so many varied things to do while going about the slowness in the beginning eras.   Looking forward to  playing in this new environment.   Not sure how I feel about the fact that war is so inevitable this time around.  Will see how that progresses going forward.   Don't see anywhere how much is required to get the war stripes or how many are required for the trophy building therefore there will be a lot of attacks at beginning of ages.  Remains to be seen how this will turn out.

The effort to make all these many varied things is obvious and appreciated.  Impressive.

8 years ago Quote
8 years ago Quote
1 2 3