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Town of Zodchiy

Town of Zodchiy

In today's update we added a secondary quest location - the town of Zodchiy. This town is not a full-fledged quest location like Opposition Hideout, Keepers' Village, etc., but rather a place which will greatly help players who pursue Wealth Victory.

Why? Because of the Great Architects. In order to build the Wonder of the World, you will need multiple Architect Guidelines at various stages of construction. However, the Great Architects are random, and currently it is difficult to have enough of them in your towns. Therefore, we added the town of Zodchiy - which has multiple architects in it -  which is the main purpose of this town.

All you need to do in order to unlock the town of Zodchiy is to help at least one Great Architect complete the structure. While giving your reward, he or she will unlock the town for you. Players who have already helped architects will gain access to this town when helping the next one.

What are we up to right now?

Aside from the regular stuff that needs to be done prior to the Alpha 6 launch (Industrial Age, etc.), our current focus is to make the game's learning curve smoother, especially for new players. Here are some of the important things that will be done:

  1. More convenient interface. I know this has been discussed a zillion times, but now it is actually time to make another attempt at smoothing it out. It will be done in an incremental manner during multiple updates.
  2. Smoother, less intrusive tutorial and hints. I have some pretty neat ideas about how to make the tutorial less intrusive, without losing its helpfulness for newbies. After the interface has been improved we will work on the tutorial and advisors (those will be actually helpful - eventually).
  3. Eliminate the "slow patch" which was described by players - Not much to do at certain point in the game. To do so, I have plans for two  "long" quests - one for Bulat and one for Zweistein. Bulat's quest will motivate the player to build a solid defense with numerous towers, while Zweistein's quest will guide the player to settlement of the second town. Players who started numerous heroes may help in this process by participating in this thread: Share your build order for second town.
  4. Conditionally prolong the protection for beginner players. I have started an appropriate thread with ideas behind this and the feedback was positive. We are going to implement it so the new players will not leave so early - before having a chance to "dig the game" due to excessive attacks in the beginning.
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I look forward to seeing these ideas in action.

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Sounds great!  Looking forward to something new.

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Very nice. I am looking forward to see it.

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sounds interesting! looking forward to see the town:)

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Maybe that rude architect is not so rude after all? Might have to pay a little more attention to him. Sounds great!

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collecting reward from first architect caused me to be loose connection. trying to collect from second caused crash. sent report

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Reply to

collecting reward from first architect caused me to be loose connection. trying to collect from second caused crash. sent report

Will be fixed in the next update.

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to clarify I did not actually get the reward from the first guy. I loose connection when we get to the point he is supposed to give it to. So I am not surprised that talking to the second guy makes the game crash.

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Reply to

to clarify I did not actually get the reward from the first guy. I loose connection when we get to the point he is supposed to give it to. So I am not surprised that talking to the second guy makes the game crash.

Yeppers me too. I know the update has not taken effect yet, so will not put in a bug report since Berserker knows about it already. 

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If you complete an architect and then lose that town, will that mean you will also lose the quest location again? Or does it stay unlocked once you've got it?

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Reply to

If you complete an architect and then lose that town, will that mean you will also lose the quest location again? Or does it stay unlocked once you've got it?

If you re-capture the town later or build another one in the same spot, the architect and everything else will be there.

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Thanks. But I'm helping an architect in a town I don't want to keep after the structure has been completed - I only settled this town to do the architect and get access to the quest location. Once it's done, I want to delete it. So would I lose Zodchiy again too?

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If you finish the architect there, you can loose it without fear.

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Great, thank you!!

Only two more levels... :)

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I have another question:

I completed the iron architect and got access to Zodchiy, but both the iron and wood architects are missing from Zodchiy. I've had various architects in towns that I've since deleted - wood, stone and food - and I talked to all of them but never started the structures. Is there any reason why I don't have a wood architect in Zodchiy?

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Yes, that is the reason why you have them missing. Settling and deleting towns just for fun (or profit) is not how the game is designed to be and may results in troubles like this one.

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Reply to

If you complete an architect and then lose that town, will that mean you will also lose the quest location again? Or does it stay unlocked once you've got it?

If you re-capture the town later or build another one in the same spot, the architect and everything else will be there.

I reopened a town closed few weeks ago. I found the place where I am supposed to built but the architect is not there. No one arround . I did it again in another town, same thing, the place is there with all the boxes arround, but no architect there.

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Reply to

If you re-capture the town later or build another one in the same spot, the architect and everything else will be there.

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looking forward to returning to the game. different stratagy this time and not letting some bullies chase me away from the game this time. i missed playing and am eager to come back.
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