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I personaly never found any fair game,  same as life, last time i checked you had more than one kingdom, why have many when you can focus on one ? 

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Real-estate is expensive in the north-east of littlefield

We can negotiate your taxes if you want to be left alone or just relocate yourself to be far from me

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Yes, you are right attacking cost all this, but trying to defend costs exactly the same

The cost is 3 times cheaper if you play with Communality.

Towers are a good alternative but they are time and resource expensive, plus they make population go up at a good rithm.

They are significanlty less expensive than building attack force, both in terms of resources and culture penalty. So how do you expect? Attacker invests large amount of resources to build an army that has culture penalty, plus can be lost easily and needs a lot of resources to rebuild and you say significantly smalller amount put into towers is too expensive, even considering that towers are more effective, because they cannot be killed easily like normal units, they require rams which are fragile and, very slow, and expensive, and have even larger culture penalty?

I am always open to constructive ideas and criticism, but I don't see them in your posts here, sorry. You are just upset because you are being attacked, that's it.

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https://www.dropbox.com/s/nhmt5o8q9dm315t/Screenshot%202014-07-09%2009.04.33.png

For example - how do you defend against this many attacks?  And on this map, there are currently 5 truce flags up .  He currently has 5 towns in addition to his hero town that I can see, all very advanced.  And at this time, he is sending another attack.

The truce flag is a perfectly valid solution. We put those items in the game so they will be used, not stockpiled. I don't see a problem with them.

https://www.dropbox.com/s/qm6u9ebfxdan054/Screenshot%202014-07-09%2009.20.28.png

And this is the attack.  Does anyone understand how frustrating this is?  3 attacks, one right after the other until once again I will have to spend my resources and time rebuilding.  This is not fair berserker.

I can come up with number of ways how to deal with such attacks and in fact I have provided a list of 7 different possible actions in my previous replies that can be taken alone or together and asked which ones have you tried, but you have ignored my question several times. So what answer are you expecting from me, if you don't want a constructive conversation?

I don't know, maybe my lack of English skills makes it harder to convey the meaning behind my words, in that case I call for help, please someone help explain my messages to puzzling :)

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i see what you try to say berseker, and of course that im upset about beeing attacked (althouhg  im not the only one). I have been attacked a lot of times and when my attacker started to getting rams i have needed to rebuild 5 towers or so, and i think that that is a huge amount.

You say that we can use truce to protect ourselves, but paying for me is not an option, now i am using the ones i had in storage but when they finish, thats it.

Of your suggestions, i have done number 1,2,3 and 7 and im still beeing attacked daily

In fact, i am thinking in stop playing untill alpha 4, i dont want to play a game that instead of giving me fun, makes me feel bad and right now, that is what i feel: i am beeing attacked directly, passivelly, i try to think on solutions but they are not good ( thats not an insult for you, but rather for me, i finish by thinking that im not thinking hard enough, that my work as a tester is not alright) i spend my time in something that at todays date is giving me a lot more of headaches than fun. Alpha 3 is beeing really desapointing for me, and i dont want to keep a bad feeling on this, as even with all my complains i think that you all are a good team, and you can get a great game up and working, i have faith in you, but now im a bit confused, call me passionate but i was very excited, and now, i just dont know what to  think

And the true is that as i write these words i am more than sure that for the moment im out of the game. i will still be in the forums, but for now, dont expect to see me playing, im too angry with the game and with myself. I think in a day or 2 ill delete my kingdom and thats it for now

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I am with Chao on this.  Equal footing at the beginning does not translate well when you have someone who can play, build, etc. for much more hours.  They quickly develop resources that allow them to attack frequently.  If you don't play a lot, you end up spending much of your time recovering from attacks, which takes a lot ot time and resources.  So you don't get a change to build up your defenses enough to fight off the attacks.  I have all my armies and some of my buildings (towers especially) totally destroyed each time.  So again, with the limited time I have to play, although several hours a day, it is not enough to rebuild everything, add the armies back and do any constructive new things.  That is the big problem.  And although I do have more than one hero, it is easy to do that as you set one hero on tasks and then go to the next one to do the same, then back and forth again.  But when you return to your town to find you have been attacked again, it is not fun to play anymore.  Alpha 1 and 2 were manageable because I think more players respected the peaceful towns and spent more of their time attacking the other heroes.  So I did not have a complaint at that time.  But in reading comments from players, etc., and the comments in the forum, many are complaining about this.  And the only responses we seem to get is to try your recommended things to shore up.  But as I mentioned above, I can't do those things if I am constantly rebuilding etc, and not able to do anything new each time.

Can't we make the truce flag last a few days each time?  It would give time to rebuild and maybe do more of what you suggest to see if that helps.

And no Berserker - your English is really good and has improved a great deal since Alpha 1.

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Living all previous alpha's in peace didnt do you any good.

My kingdom exists for 35 days, so does yours i assume. I wasnt attacking you since day one, infact you had at least 2 weeks to build defence in your town while i was communality.

You can complain that im being disrespectful but you have noone to blame in the situation other than yourself.

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What you forget is that some of us are here to have fun and choose the peaceful route for a reason.  Because we don't want to play the attack game.  You are disrespectful in that you prefer to bully all those who don't agree with you and battle those who don't want to do that.  In your opinion, we all should want to fight or face the consequences.  That is the definition of a bully.  You should try to see if from our eyes instead of putting your standards as the only way to play

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And no Berserker - your English is really good and has improved a great deal since Alpha 1.

So you ignored my questions on purpose? Understood.

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You say that we can use truce to protect ourselves, but paying for me is not an option, now i am using the ones i had in storage but when they finish, thats it.

Of your suggestions, i have done number 1,2,3 and 7 and im still beeing attacked daily

If you have done 1,2,3 probably you haven't done it enough. To deal with attacks you need to make them unprofitable for the attacker in the first place. If attacker will earn no resources from her attack and only loosing troops each time, chances are she won't be as interested in touching you as much. #7 is not obligatory, it is just an option.

Why not trying 4-6? Shelter would allow you to accumulate significant army and then utilize your communality bonus when you put that army into defense?

Why not utilizing #5 when there are clearly a lot of people around you who suffer from the same agressor? Why not joining forces? Why not asking some stronger players to protect you?

Finally why not trying #6? You are vocal enough to post in thread here, but not vocal to message your attacker and figure out what can you do to stop the attacks if they make you so uncomfortable? If it's not revenge, maybe you can negotiate a tribute in resources or something like that? Maybe not, but have you tried?

There is a pletora of options that can be tried if you are creative, but instead of trying them all and when they don't work trying to find out something else, you decided it is easier to complain on forums and ask me to fix it for you. Don't forget - you are a tester, not a player yet.


And the true is that as i write these words i am more than sure that for the moment im out of the game. i will still be in the forums, but for now, dont expect to see me playing, im too angry with the game and with myself. I think in a day or 2 ill delete my kingdom and thats it for now

That's ok. The game can't suit everyone, although we are trying to soften the edges. Some people would leave eventually. Even if we remove the battle aspect altogether - people who like the battles would leave instead of you, and since Totem Tribe II: Jotun is not another farm game, we are not going to.

I believe there are loads of (farm) games without battles out there. Also there are loads of games with mostly battles out there. Totem Tribe II: Jotun is trying to fit inbetween and give players something new. If you are so against fighting that can't stand it, maybe indeed this game is not for you, sorry.

Edited 27 minutes later by .
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Living all previous alpha's in peace didnt do you any good.

My kingdom exists for 35 days, so does yours i assume. I wasnt attacking you since day one, infact you had at least 2 weeks to build defence in your town while i was communality.

You can complain that im being disrespectful but you have noone to blame in the situation other than yourself.

Arrivederci, maybe peacefull alpha 2 bain damaged me or something, but i prefer MY way of doing things than yours, excuse me if i am not good enough to beeing you neigbourg,the feeling is mutual, and dont worry, as i said i will delete my kingdom, and berseker, you are right, i could have made more things, and i dont want the war aspect removed, but i think it still needs some polish. Im a tester, lets say the prototype of peacefull/non paying/science-culture driven player, and i still think that  its a unbalanced ,above all, in matter of time for my tipe of players. Per example, i have 2 citys, ok, i could have managed to get 3 or even 4 if i was focused on it, but how many towns have you got, Arrivederci? 5? 6? Correct me if i am wrong but with the same kingdom age its a lot of difference.I prefered upgrading library and resource buildings to get a good science income (if i remember science is another important part of the game, and focusing on it now is unfair, its just not a good strategy now) and later i was going to start with the expansion part but i see that now its better to just spam the map with citys, they give you everything, theres no point in making a super dweling, you only need small settlements with the basic things

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 Per example, i have 2 citys, ok, i could have managed to get 3 or even 4 if i was focused on it, but how many towns have you got, Arrivederci? 5? 6?

You play as communality. In defense with communality your 2 towns its the same as 6 towns for attacker.

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You play as communality. In defense with communality your 2 towns its the same as 6 towns for attacker.

Come on bers, its 3 time the science and space, its only the same in terms of troops!

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Berserker you forget what some of the focus has been in the game.  I am one of the players who actually stops and gives feedback when I find grammar, spelling, etc. issues.  So I stop often to do that.  My growth is slow because I probably don't play as often as others.  I thought you wanted feedback on various issues, not just how to fight each other.  Yes, this version is different from TT1 and Gold.  But a good deal of your original supporters for TT2 did not expect the game to become so polarized.  I've talked to a number of players I know who played TT1 and Gold, and told them of the playing on here, and none of them have said they would want to purchase the game, despite being 'loyal' TT players.  Several have told me they are not interested at all the way the game is turning.  The game may be turning away more numbers than it may attract.  I know that is not your intention.  But for some of us playing, we think things are becoming a take it or else philosophy.  As alpha testers, that should not be happening at this point.  It might be a point to take a poll of the players, since most do not post in the forum.

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Half of my towns were built with help of generous donations from neighbours that chose to stay without defence. Some of them wisely relocated.

So think about it this way: every time you let me grief your town you throw a brick into your potential ally's window since you invest your resourses to make me stronger. Thanks in advance for your help!

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And as I have explained several times berserker, I cannot try all your ideas because I am spending time sending notes on bugs, and rebuilding what has been destroyed while trying to add new things to help.  With limited time and resources (because they have been reduced with attacks), it is difficult to get ahead enough to build defenses.  And as other note, some of us want to work on other things like science, etc. and not concentrating our entire playing time in defenses.  It is easy to look at numbers and say it should work, but in actuality, you should look at the real affects of losing things so rapidly.  My explorers get demolished each time - then it takes time and resources to add them back.  Towers get destroyed - it takes time and resources to rebuild.  etc. etc.  I build them and they are gone with the next attack.  I hide my troops and resources when I can, but again, that limits what I can do.  I have barely gone beyond level 3 on most of my resources because of the constant rebuilding.  No time to just level up resources without increasing buildings required to do other things.  I have to constantly choose do I want to fix what was destroyed, add protection, level up a resource so I have more that I can do, add troops or explorers, and so on.  All of these things take time.  When you can only play a few hours at a time, you are very limited on how much you can do.  You come back, things are back to where you started because they have been destroyed.  Difficult to get ahead.  That is the main issue - not every one can play for hours at a time and build towns quickly.  None of my heroes have improved enough to even add a second town.  There should be some consideration for the more casual player without that ruining the game.  I still think either giving longer periods the truce last for (most of us cannot spend most of our money just buying flags), or when creating a town at the beginning of the game, having parts of the map dedicated to one preference or another.  That way peaceful towns can battle, but on a more casual basis, and the those who want to fight a lot (leadership) will have other players close by that want to do the same thing.  Both sides would then have better options.

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Half of my towns were built with help of generous donations from neighbours that chose to stay without defence. Some of them wisely relocated.

So think about it this way: every time you let me grief your town you throw a brick into your potential ally's window since you invest your resourses to make me stronger. Thanks in advance for your help!

You are saying this seriously? You know that everyone near you is going to delete its hero sooner or later, right? Now i understand, it's not matter of the game, its a matter of luck, and seeing this i havent got the best

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Dear Dodo, you build only lvl 1 towers, it takes 10 minutes to build one and 9 food, 36 wood. Yes, plenty resourses, cant recover the super damage. It takes me 40 min to get to you and come back.

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Puzzling,Then this game might not be for you! ;D In fact the developers are trying to not seperate us depending on our preferences

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Berserker you forget what some of the focus has been in the game.  I am one of the players who actually stops and gives feedback when I find grammar, spelling, etc. issues.  So I stop often to do that.

Yes, but we need constructive feedback in the first place. Emotions are fine, but they are far less important. You started with emotions but this is very specific thread about very specific issues. I have tried to direct the conversation into more constructive and detailed course asking very specific questions that would allow to analyze the situation properly, but you just stick to your emotions. I cannot help you if you are not willing to help me understand the problem in it's core.

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