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TT2 Update Log

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2017-04-11

New behaviour:
- For towns, that was converted: All active recovery for buildings - will be disabled. And buildings that lost all it's levels will be destroyed during convertion.
- Pirates now won't be able to attack town simultaneusly with regular army. If any regular army enters town to fight - pirates will retreat from such town. Also if pirates comes into area, where some armies already fighting (not pirates) - they will also retreat and won't participate in such fight.

Fixes:
- http://www.totemtribe.com/bugs/view/cant-send-units-to-attack-unless-the-first-ship-is-only-infantry/
- http://www.totemtribe.com/bugs/view/pirate-attack-hits-buildings-not-just-plunder/
- http://www.totemtribe.com/bugs/view/two-stone-mines-on-top-of-eachother/

Edited 21 hours, 6 minutes later by .
7 years ago
7 years ago

2017-04-13

Fixes:
- http://www.totemtribe.com/bugs/view/path-optimization-again/
- Some performance issues

7 years ago
7 years ago

2017-04-18

Fixed:
- http://www.totemtribe.com/bugs/view/rebuild-graphical-bug/
- http://www.totemtribe.com/bugs/view/missing-food-production-spots/
- Some memory consuming issues

7 years ago
7 years ago

2017-04-24

  • Experimental reduction of building times
  • Increased time by 20 seconds for timed hidden objects in dungeons
  • sir Fred and fertile spots fix
  • Lost dwelling regained problems with resources spots fixed (for new occurances only)
7 years ago
7 years ago

2017-05-23

fixes:

- now idol animation skips on click
- now church panel also shows units like on other barracks
- "firgiving" artifact mod for high-level items now must works properly
http://www.totemtribe.com/bugs/view/problems-with-bombs/
http://www.totemtribe.com/bugs/view/hud-disappears-after-certain-action/
http://www.totemtribe.com/bugs/view/non-upgraded-planes-sending-them-between-towns/

http://www.totemtribe.com/talk/tavern-upgrading/1/#post_34065

7 years ago
7 years ago

2017-07-17

6 years ago
6 years ago

2017-07-19

- army panel: item packages removed from "use item" button screen
- army panel: duplicate "use item" button will hide if there are possible to use only "flying carpet" item
- world cell info screen now will have info about place of interest on it
- naval places of interest will possible to uncover only if you have ability to reach them.
- world minimap: places of interests will sign as "!" instead of "*" (like quest locations)

fixed:
- unit training hint (tutorial)
- resource send hint (tutorial)
- http://www.totemtribe.com/bugs/view/a-few-issues-in-my-second-town/
- other fixes

Edited 1 minute later by .
6 years ago
6 years ago

2017-08-09

- Guerrilla attack added (read news for details)
- Now pirate (and guerrilla) attack will not affect hero ranking stats, and won't show in alliance reports
- More privacy: now battle replays won't show damages/other stats about anonymous (pirate, guerrilla) attackers
- world map: autoscroll/autofit cell panels (like inside towns)
- world map: town panel: culture hint will have info about next value for domain cultural growth
- world map: highlighting free cells close to your domain, that can join to your domain after the next cultural growth (and appropriate hint added to cell hint)
fixes:
- in some cases buttons on cell/building/army panels could pressed even when they were covered by other gui
- http://www.totemtribe.com/bugs/view/stunned-hero-is-dead/
- http://www.totemtribe.com/bugs/view/days-hero-not-played/
- town shards fixed
- other fixes

6 years ago
6 years ago

2017-08-09

Edited 1 week, 5 days later by .
6 years ago
6 years ago

2017-08-10

  • The anomalies: hint option added to every information terminal.
  • Old graveyard (interest place): spawn chance decreased, requirements decreased.
  • Graveyard in towns: visibility fixed.
  • Other fixes.
Edited 1 week, 4 days later by .
6 years ago
6 years ago

2017-08-22

Reworked area units movement, animation and behaviour inside area:
- Hero movement a bit changed (in case of weird hero behaviour - reports are appreciated);
- Lesser lags during units movement;
- Improved animation and performance for huge unit's group movement on shorts distances (update for long distances will come in later updates);
- Fighting animation could be a bit odd (update will also come in later updates).

Edited 49 seconds later by .
6 years ago
6 years ago

2017-08-22

  • Keepers Village: Kanen sometimes does not show up fix
  • Domina Quest not available for players under 18
  • Information Age wip
  • Tutorial fixed when crest obtained before Herald
  • Candy minigame - now its easier to make large rectangles
  • Talking to minigame characters when hero is dead/meditating fix
6 years ago
6 years ago

2017-08-23
Fixes:
http://www.totemtribe.com/bugs/view/fishing-hero-far-from-water-in-dwelling/
http://www.totemtribe.com/bugs/view/wierd-observed-formations-thread/
http://www.totemtribe.com/bugs/view/archers-too-bright/

Edited 11 seconds later by .
6 years ago
6 years ago

2017-08-29

new features:
- now free world map resources will visible only in some distance from your towns (not for all explored map as before)
- added options button to logon screen
fixes:
- http://www.totemtribe.com/bugs/view/getting-the-same-amount-of-ressources-since-6-attacks/
(unfortunately all old battle replays must be deleted due to fix)
- http://www.totemtribe.com/bugs/view/guerilla-attacked-showed-coming-from-a-false-town
- http://www.totemtribe.com/bugs/view/centering-the-object/
- http://www.totemtribe.com/bugs/view/sent-hero-not-seen-by-other-alliance-members/
- crash and other fixes

6 years ago
6 years ago

2017-08-29

Places of interest:

  • kraken, razed village, desecrated temple and savage island - spawn chance decreased
  • lighthouse - reward nerfed
  • precursors lab - reward nerfed, so now you should send more spies to get decent reward
  • Minor fixes.
6 years ago
6 years ago

2017-09-06

- added tab for exploration reports
- now successful exploration reports will describe what was found
- http://www.totemtribe.com/bugs/view/improving-battle-reports/
- resource buy screen: clickable seller nick, diplomatic status
- job panel improved due to reported issues:
http://www.totemtribe.com/bugs/view/build-and-destroy/
http://www.totemtribe.com/bugs/view/unable-to-speed-up-downgrade-when-something-is-being-upgraded/

fixes:
- http://www.totemtribe.com/bugs/view/shift-tab-in-send-resources-to-town-screen
- other fixes

6 years ago
6 years ago

2017-09-08

fixes:

- incorrect transport load indicator when you trying to return back hostile reinforces
- http://www.totemtribe.com/bugs/view/rafts-of-reinforcing-armies-acting-as-constructs

6 years ago
6 years ago

2017-09-08

  • Precursors Lab and Lighthouse: now maximum possible reward is limited to 10.000.000 science points.
  • Mire Anomaly: science points rewards nerfed
6 years ago
6 years ago

2017-09-08

Information Age wip: technologies available for research with some buildings available.

6 years ago
6 years ago

2017-09-11

fixes:
- http://www.totemtribe.com/bugs/view/symbol-when-training-thermo-nuclear-power-looks-like-build-symbol/
- http://www.totemtribe.com/bugs/view/warning-on-buildings-becoming-obsolete/
- http://www.totemtribe.com/bugs/view/speeding-up-downgrading/
- other fixes

6 years ago
6 years ago
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