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TT2 Update Log

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2016-06-30

fixes:
- http://www.totemtribe.com/bugs/view/0-units-traveling-with-a-flag/
- http://www.totemtribe.com/bugs/view/flag-moving-with-no-units/
- http://www.totemtribe.com/bugs/view/0-units-attacking/
- http://www.totemtribe.com/bugs/view/prolonged-naval-fight/
- http://www.totemtribe.com/bugs/view/account-account-in-game-chat-causes-friend-online-status-to-be-offline/
- http://www.totemtribe.com/bugs/view/whalebone-not-researched-but-found-anyway/last/#post_last
- http://www.totemtribe.com/bugs/view/incense-uncovered-not-researched/
- http://www.totemtribe.com/bugs/view/bug-with-many-spy-groups-sent-to-spy-same-town-at-the-same-time/
- after catacombs destroying, units inside were locked
- now obsolete buildings will not take the part in battles
- other fixes

Edited 5 hours later by .
7 years ago
7 years ago

2016-06-30

* animals buffed, elephant now destroyer, hippo now siege
* dragonslayer mods no longer spawn
* ardan mayer dialog crash fix
* zodchiy hint about camps added
* zweistein tutorial endless ropes bug fixed

Edited 21 seconds later by .
7 years ago
7 years ago

2016-07-13

New features:
- now attacking armies will slow down after detecting by target (earlier it was only in target domain)
- auto-sharing similar units (new checkbox in share units screen allows to auto-share similar units after losing and training)
- now it is possible to use defensive consumables like "Vele's Helmet" on allied towns
- added context panel on world map cells with buttons. Button "?" shows info about cell. Alliance commanders can see town defensive buildings of allied members in this screen.
fixes:
- http://www.totemtribe.com/bugs/view/units-locked-in-shelter/
- http://www.totemtribe.com/bugs/view/units-from-a-player-no-longer-on-the-map-reinforcing-another-player/
- other fixes

7 years ago
7 years ago

2016-07-13

Fixed:
- http://www.totemtribe.com/bugs/view/tobacco-4443/
- Drawing of roads and towns etc.
New feature:
- Detection ability now also have influence on speed of enemy armies
- Now towns have links to depos wich are in construction/destruction state

7 years ago
7 years ago

2016-07-13

Alliance defenses update http://www.totemtribe.com/news/alliance-defenses/

7 years ago
7 years ago

2016-07-15

Fixed:

- Lagging in "send army" screen
- GUI fixes
- http://www.totemtribe.com/bugs/view/timing-of-attacks-really-off-and-armies-jumping/

New feature:
- Added "snail" icon for marching into attack armies, which are slowed down due to entering in enemy awareness zone

Edited 1 minute later by .
7 years ago
7 years ago

2016-08-01

  • New worker behavior system added - http://www.totemtribe.com/news/town-is-alive-now/
  • Awareness effect increased from 2 to 3 cells per tech
  • Enemy detection slowdown changed from 3x to 4x to slow the armies down as latest update was not good enough to compensate the tavern nerf.
  • Antiquarian now accepts equipment and science items which you may no longer need at level 50 or when learned all tech
  • 5 architect guidelines required to build wonder now (was 6)
  • Oil spot/derrick on the water should be counted as land one in the requirements now
  • Medic upgrade fixed
  • "ranged" trait added to dragons
  • Wormhole now requires 25 eggs instead of 30
7 years ago
7 years ago

2016-08-03

  • Awareness abilities reduced back from 3 to 2
  • Tavern bonus increased from 10% to 15% per level
  • Dragons: ranged trait fix
7 years ago
7 years ago

2016-08-05

fixes:
- was possible to use several consumable like "Veles Helmet" by different persons to the same town and both worked together
- tutorial: missed hint to exploring Herald's Home
- in some cases marked for deleting characters deleted much later
- world cell info screen now has info about travel penalties and bonuses
- loaded transports shown as overloaded in army share screen
- http://www.totemtribe.com/bugs/view/town-information-should-include-strategic-resources/
- http://www.totemtribe.com/bugs/view/apply-upgrade-button-on-factory/
- http://www.totemtribe.com/bugs/view/training-icon-in-my-other-hero/
- http://www.totemtribe.com/bugs/view/population-and-culture-box-on-dens/
- http://www.totemtribe.com/bugs/view/traders-not-visible/

7 years ago
7 years ago

2016-08-05

- Added sound and visual effects for building construction
- Changed a bit behaviour of workers
- Fixed bug that caused crash during new hut's construction

7 years ago
7 years ago

2016-08-19

Various dungeon fixes

7 years ago
7 years ago

2016-09-07

7 years ago
7 years ago

2016-09-09

Fixes:
- http://www.totemtribe.com/bugs/view/awareness-not-working-properly/
- http://www.totemtribe.com/bugs/view/army-under-fog/
- http://www.totemtribe.com/bugs/view/dungeon-crashed-the-game/
- http://www.totemtribe.com/bugs/view/reinforce-time-between-alliance-members/
- Oil deposits destruction during attack
and other small fixes

7 years ago
7 years ago

2016-09-20

Today's update has a new optimized version of game server which should hopefully provide smoother response in the future. However like always it may introduce some bugs and instability at first, so pay more attention to bugs and crashes and report them.

7 years ago
7 years ago

2016-09-20

Fixes:

- Buildings levels is hiding properly in preview mode
- City info is correctly updated on client during attack, etc.
- Other small fixes

Edited 45 seconds later by .
7 years ago
7 years ago

2016-09-20

- hero indicator added to the bottom town panel. Also if hero is inside quest location, additional icon will added to easy switch to hero
fixes:
- http://www.totemtribe.com/bugs/view/notification-about-attacks-visible-when-you-log-in/#post_30399
- http://www.totemtribe.com/bugs/view/rage-encage/
other fixes

7 years ago
7 years ago

2016-09-21

  • Advanced excavation kit merge bug fixed in the dungeon
  • Plane upgrade time fix
Edited 17 seconds later by .
7 years ago
7 years ago

2016-09-21

fixes:
- http://www.totemtribe.com/bugs/view/seeing-stuff-on-mini-map-under-the-fog/
- http://www.totemtribe.com/bugs/view/repeated-messages-about-food-shortage/

7 years ago
7 years ago

2016-09-22

- status icons added to the bottom town panel
- when build menu opened and some building selected, town panel icons will have info about such building (max level and count) in other towns

Edited 4 hours, 23 minutes later by .
7 years ago
7 years ago

2016-09-26

- town panel tweaks and fixes
- fixed: unable to find the hero by button when it moving with army.
- fixed several issues when using touchpad

7 years ago
7 years ago
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