Some questions to those who finished Preddo Monastery quest:
- How long did it take to beat the location in general?
- What is the most frustrating part of Preddo forest maze and what is most fun for you?
- What clue did you use to find the right exit?
- How many NPC get lucky to have your help in the forest? Do you remember exactly who they were?
- Do you think you managed to explore all Preddo forest before entering the monastery territory? If not would you be happy to turn back and explore after?
- How hard it was for you to find a way to the Preddo Monastery in general?
- What was your general impression of the monastery location?
- What was your general impression of Preddo Monastery inhabitants?
- What was your general impression of Athamaguru the main monk? Are there any of his points of view that were close to you personally?
- What was your general impression on tests that Athamaguru gave you? Which one you like or dislike the most?
- Have you had any serious difficulties understanding how to pass the greed test?
- What about the strength test? What was your personal experience in the cave with monsters?
- Have you managed to speed up oak tree growth a little?
- What kind of items did you find in Preddo Mountain and it's surrounding?
- How many secrets did you find in Preddo Mountain?
- Did you find all gems in Preddo Mountain?
- How did you like conversations in Preddo Mountain? Did they catch your attention or standing in your way? Are they too long/descriptive or good enough? Have you noticed the interactivity of them and various options that are unlocked in conversations depending on certain conditions?
- How do you compare Preddo Mountain with a) previous main quest locations like Opposition Hideout/Keepers Village/Ruins of New Kyiv b) Karfafree c)Thornsville d)Gypsy Tabor e) original Totem Tribe locations if you played it.
- How do you like the size of Preddo Mountain in terms of content? Too big / could be split into multiple locations? Too small? Good enough?
- State any other things you have found interesting in Preddo Mountain, not mentioned specifically above.
- What do you think about this storyline?
They were quite helpful so if you haven't filled up those, it would be great if you will do them too.
1. A couple of days since I was here and not here during some of my meditations. A day if I could hang out consistently.
2. I think having the fog come back was the most frustrating part. I liked having the characters to help and would love more of those, or more situations where you have things like that to do. And the guidestones seemed like a combination of Sun Tzu quotes and game advice. :-D
3. I doused the lamps at the entrance and then would try exits (I thought I found a pattern but not so much lol), dousing the lanterns as I went through in case they were the right one. If not then I relit the lamp and tried another, extinguishing that one as I went through the exit. That is how I kept track of where I was and had been.
4. I helped a wolf, two monks, a mortician, two yeti and a deer. I think that's it.
5. I did not explore it all I don't believe. I went straight to the top as much as I could. I will probably revisit it at some point.
6. I think it was just hard enough. :-D Far less frustrating than the thorn maze in Thornsville and that makes me happy. :-D
7. I thought it was very well rendered and I loved the 3D effect. I got a glimpse of it going up the mountain and that really captivated my attention. As always, the artwork was great and the quests were not impossible, except for that elusive chest! And, I'm not sure I actually completed helping the farmer so maybe his dialogue could be tweaked to let me know that. I was so focused on clearing that I may have missed some details so I plan on paying better attention next hero.
8. I thought they were fine for the location but a little more dialogue would be nice.
9. To be honest I wasn't really looking at his responses in the light of philosophical comparison but probably chose my portion of the dialogue consistent with my viewpoints. I thought he could have had another test before the big Oak Tree Challenge though. I liked that.
10. I think I liked the cave one the best. I sort of figured it out by not figuring it out and by accident. That was a nice little aha moment and coincides with something I have said for a very long time about problem solving. :-) More tests in that vein would be cool.
11. None whatsoever except in terms of how much is needed to satisfy it and that's just a matter of doing the same thing until you pass. :-D
12. Well, I tried to be proactive at first and won my battles but when the hands showed up I knew I had to do something different. I discovered what to do purely by accident. That was a fun surprise. :-D Like I said, the solution is something I've advocated for a long time lol.
13. I did. I went to NK and spoke to the old lady and she told me warmth and water. I also retrieved the weather sensor and put it in place. Once I realized we had a weather tower I used it for rain and sunshine to satisfy the warmth and water requirements. Before that I lit the bushes around the seedling on fire and used my water tool to water the ground. I also picked up fertilizer and used that.
14. The usual consumables, a figurine, a coin, food, a fisherman's tale, a treatise (I got some from sitting with the minor monk tbh), crystals, minerals (more iron ore than I need tbh) and things like that. I found some wood but apparently, there was more I missed. I had some chests that gave me equipment and speedups and research points.
15. I think only one.
16. Not yet, no.
17. I liked the conversations and like the idea that I can change up my story by selecting different options. I didn't find the conversations bad at all though I think they could be expanded upon for the farmer for instance. I have always appreciated that about this game. I don't find the conversations a deterrent or impediment at all.
18. I liked this location the best I think. Karfaree has too many little people to talk to but there is a nice variety of quests there and probably a better variety tbh. However, I don't like having to talk to the little wandering people and some of the quests I've never managed to get the characters for. I'm so used to OH, NK and KV that they are like second nature to me but I remember when they were shiny and new and this is longer and more interesting. I am always frustrated by the thorn maze in Thornsville and the torch puzzle and didn't have any frustration here. I'm not sure if that's better or worse. :-D Overall, I thought the mountain was just right in size, scope and depth. It's been so long since I've played TTG (but it WAS the thing that brought me here) that it's hard for me to compare, however I do remember the end sequence and because I never sacrificed my people I spent way too long fighting the big bad lol. This is much shorter than that and I think it's just fine.
19. It's fine in size. I would not split it. I'm not sure if it can be longer or not. I think it was just right personally.
20. I can't really think of anything now. If anything comes to me I'll post it later. I can't rave enough about the artwork though. That is always head and shoulders above any other game I've played of this genre, IMO.
21. I like the storyline. I don't usually say that about game stories but I've been here for 6 years so it must be holding my attention somehow lol. Keep up the good work and let's get that secret library done! :-D