Recent balancing tweaks which involved Tavern nerf and awareness slowdowns (snails) impacted the overall game dynamics, especially things related to attacks. A lot of people complained about it so we have decided to try something.
Today's experimental update increases all world map unit speed, both reinforcements and attacks. This also involves exploration and traders speed.
- Land and aerial unit speed is increased by x2.
- Naval unit speed is increased too but not as much, something around x1.5
- Awareness effects rebalanced so they provide more in earlier ages and less in later ages
- Snail effect a little bit bigger
Keep in mind that this is an experimental feature to see how it will influence attacks and defense and overall game dynamics. It is not guaranteed to last forever and may be removed in future updates partially or completely. The final decision depends on player feedback - so post it in the comments below.
In other news: Karfaree is coming along, still planned for Alpha 7 launch. You can see the opera screenshot from corresponding Karfaree quest.



